grpo-rlvr-training
Train reasoning and verifiable-task behavior with GRPO and reinforcement learning from verifiable rewards (RLVR). Use when task success is algorithmically checkable (math, code, tool calls, structured output), when designing GRPO reward functions, or when a GRPO run diverges or reward-hacks.
By wshobson · 1,406 installs
npx skills add wshobson/agents --skill grpo-rlvr-training
Source repository · Upstream listing
GRPO & RLVR Training
This skill assumes finetuning method selection
already routed here because the target behavior
has a verifiable pass/fail signal — not
demonstrations ( lora qlora recipes ) or
preference pairs ( preference optimization ).
What follows is when RL is the right tool, the
reference recipe, the mandatory reward inspection
gate, and how to pick a GRPO variant when the
base recipe misbehaves.
Input: a routing decision (RLVR via GRPO)
plus a verifier (code executor, test suite,
schema checker, or grader) for the target task.
Output format: a validated GRPO config — the
kwarg values in references/grpo memory.md and
the reward functions in
references/reward functions.md , not free form
advice — that llm finetuning training engineer
consumes directly.
When RL Applies
GRPO+RLVR only pays off when task success is
algorithmically checkable — a unit test
passes, a parser accepts the output, a tool call
matches an expected schema, a math answer matches
a ground truth. If grading the output requires
human judgment or a subjective rubric, that's an
eval harness and judge calibration problem first
— see eval harness first — not a reason to skip
straight to RL.
Before opening a GRPO run, confirm the model can
sometimes succeed on the target task already.
RL sharpens an existing capability by reweighting
toward the samples that already work; it does not
install a capability from zero.
The model never succeeds, even at low
temperature across many samples: the gap is
format or task understanding, not policy
refinement. Route back to SFT first
( lora qlora recipes ) and only return to this
skill once the base success rate is nonzero.
The model succeeds sometimes,
inconsistently: this is the GRPO sweet spot —
proceed to The Recipe below.
The standing rule for the whole plugin: DPO for
taste, GRPO for reasoning. If the signal is a
preference between two acceptable outputs, that's
preference optimization , not this skill.
The Recipe
The reference recipe is TRL's GRPOTrainer with
vLLM backed generation:
vllm mode="colocate" runs generation and
training on the same GPU — the default for a
single GPU box.
vllm mode="server" points at a separate
vLLM server process and is the multi GPU path —
generation and training don't compete for the
same device.
num generations ≥ 8 is a floor, not a
suggestion: GRPO's advantage estimate is
relative to the group mean, and fewer than 8
samples per prompt produces a noisy baseline.
Reward is composite — a format reward (did
the output parse / match the required
structure) plus a correctness reward (did the
answer verify). A well formed but wrong answer
and a malformed one should not score
identically; correctness alone loses that
signal.
learning rate=5e 7 and beta=0.01 are
the settled starting point; deviate only after
the base run is stable and reward inspected
(below).
Memory sizing for this recipe by target size
class: references/grpo memory.md .
The Inspection Rule
Run the reward function against 50–100 sampled
outputs and manually read the results before
starting the actual training run. This is a
gate, not a one time sanity check.
If the reward function's judgment disagrees with
a human reading of that sample, fix the reward
function first. Training against an uninspected
reward, or tuning hyperparameters to compensate
for one silently scoring the wrong thing, is how
a run reward hacks: the model optimizes cleanly
toward the wrong target, and that doesn't surface
as a training loop bug.
This inspection is a Phase 1 gate input for
/finetune — the same 50–100 sample read that
catches a broken reward function here is what that
command checks for before it lets a GRPO brief
proceed.
Complete reward function implementations to
inspect against — exact match, schema validation,
unit test execution, a length penalty wrapper, and
a rubric as reward judge pattern:
references/reward functions.md .
Variant Selection
The base recipe above is the default. Reach for a
variant only when a specific failure mode shows
up, not preemptively:
Failure mode Variant Why
Entropy collapse / degenerate long chain of thought DAPO Decouples clip bounds and relaxes the KL penalty that over regularizes exploration on long reasoning traces
Reward or output length trends up regardless of quality Dr.GRPO Removes GRPO's length normalization bias so reward tracks correctness, not completion length
Training a mixture of experts model GSPO Moves the importance sampling ratio to the sequence level instead of per token — per token ratios are unstable on MoE routing, so GSPO is required here, not optional
Start with plain GRPO. Watch for the specific
symptom — collapsing entropy on long CoT, a
length reward correlation, or MoE instability —
and only then swap in the matching variant above.
Don't pre select a variant before the base recipe
has actually shown the failure mode.
VLM RL Is Reference Only
Vision language RL is not executed by this
plugin in v1 — it's documented here for
context, not as a runnable path. Tooling is
fragmented across ms swift and EasyR1 derived
forks with no one line TRL command yet, and naive
text only GRPO applied to a VLM tends to
reward hack by optimizing the text reasoning trace
while ignoring the image — the model learns to
sound right without looking at the input. A VLM
RL run is a research spike outside this skill's
supported recipe, not a variant of The Recipe
above.
References
references/reward functions.md — complete
Python reward functions (exact match
correctness, schema validation, unit test
execution, a length penalty wrapper, and a
rubric as reward judge pattern) to inspect under
The Inspection Rule before any training run.
references/grpo memory.md — memory sizing by
target size class, vLLM sleep mode and
optimizer state tactics, Unsloth's long context
RL chunking, and the DGX Spark bandwidth caveat
for decode heavy rollouts.
Related skills: finetuning method selection
routes here once a verifiable pass/fail signal
exists; preference optimization is the sibling
skill for preference pairs rather than verifiable
rewards; eval harness first covers judge
calibration for any reward that isn't purely
code checkable. On DGX Spark, defer to the
dgx spark ops plugin's skills, when installed,
for the memory/thermal remediation ladder this
skill's memory table doesn't cover.