debug-generated-project

Debugs issues users encounter with Tuist-generated projects by reproducing the scenario locally, building Tuist from source when needed, and triaging whether it is a bug, misconfiguration, or something that needs team input. Use when users report generation failures, build errors after generation, o

By tuist · 506 installs

npx skills add tuist/agent-skills --skill debug-generated-project

Source repository · Upstream listing

Debug Tuist Project Issue Quick Start 1. Ask the user to describe the issue and the project setup (targets, dependencies, configurations, platform). 2. Confirm the issue exists with the latest release by running mise exec tuist@latest tuist generate against a reproduction project. 3. If confirmed, clone the Tuist repository and build from source to test against main. 4. Triage: fix the bug and open a PR, advise on misconfiguration, or recommend the user files an issue with a reproduction. Step 1: Gather Context Ask the user for: What command they ran (e.g. tuist generate ) The error message or unexpected behavior When the issue happens : generation time, compile time, or runtime (app launch or later) Their project structure: targets, platforms, dependencies (SwiftPM, XCFrameworks, local packages) Their Project.swift and Tuist.swift content (or relevant excerpts) Their Tuist version ( tuist version ) The answer to "when" determines the verification strategy: Generation time : the issue might be a Tuist bug or a project misconfiguration. Reproduce with tuist generate . Compile time : the generated project has incorrect build settings, missing sources, or wrong dependency wiring. Reproduce with xcodebuild build after generation. Runtime : the app builds but crashes or misbehaves on launch or during use. Reproduce by installing and launching on a simulator. Step 2: Reproduce with the latest release Before investigating the source code, confirm the issue is not already fixed in the latest release. Set up a temporary reproduction project Create minimal Tuist.swift , Project.swift , and source files that reproduce the user's scenario. Keep it as small as possible while still triggering the issue. Run generation with the latest Tuist release If the issue involves dependencies, install them first: Check the result If generation succeeds and the issue is gone, tell the user to update to the latest version. If the issue persists, continue to Step 3. Step 3: Build Tuist from Source Clone the repository and build the tuist executable and ProjectDescription library from source to test against the latest code on main . The built binary will be at .build/debug/tuist . Use it to test the reproduction project: If the issue is fixed on main Tell the user the fix is already on main , and it hasn't been released, tell them it'll be in the nest release and point them to the relevant commit if you can identify it. If the issue persists on main Continue to Step 4. Step 4: Triage the Issue Investigate the Tuist source code to understand why the issue occurs. Outcome A: It is a bug 1. Identify the root cause in the source code. 2. Apply the fix. 3. Verify by rebuilding and running against the reproduction project: 4. Zip the reproduction project and include it in the PR: 5. Open a PR on the Tuist repository with: The fix The zipped reproduction project attached or committed as a fixture A clear description of the root cause and how to verify the fix Outcome B: It is a misconfiguration Tell the user what is wrong and how to fix it. Common misconfigurations: Missing tuist install before tuist generate when using external dependencies Incorrect source or resource globs that exclude or double include files Mismatched build configurations between the project and external dependencies Wrong product types for dependencies (static vs dynamic) Missing ObjC linker flag for Objective C dependencies Using sources and resources globs together with buildableFolders Provide the corrected manifest snippet so the user can apply the fix directly. Outcome C: Unclear or needs team input If you cannot determine whether it is a bug or misconfiguration, recommend the user: 1. Open a GitHub issue at https://github.com/tuist/tuist/issues with: The reproduction project (zipped) The error output Their Tuist version and environment details Provide a summary of what you investigated and what you ruled out, so the user does not have to repeat the triage. Build Verification When testing a fix, always verify the full cycle: Runtime Verification When the user reports a runtime issue (crash on launch, missing resources at runtime, wrong bundle structure, or unexpected behavior), you must go beyond building and actually launch the app on a simulator. Launch and monitor for crashes The console pty flag streams the app's stdout/stderr so you can observe logs and crash output directly. Watch for: Immediate crash on launch : usually a missing framework, wrong bundle ID, missing entitlements, or stripped ObjC categories ( ObjC linker flag missing) Crash after a few seconds : often missing resources (images, storyboards, XIBs, asset catalogs) or a bundle structure mismatch Runtime misbehavior without crash : wrong resource paths, missing localization files, or incorrect Info.plist values Check crash logs If the app crashes without useful console output, pull the crash log: Read the crash log to identify the crashing thread and the faulting symbol. Done Checklist Gathered enough context from the user to reproduce the issue Determined whether the issue is at generation time, compile time, or runtime Confirmed whether the issue exists in the latest release Tested against Tuist built from source (main branch) If runtime issue: launched the app on a simulator and verified the crash or misbehavior Triaged the issue as a bug, misconfiguration, or unclear If bug: applied fix, verified it, and opened a PR with reproduction project If misconfiguration: provided corrected manifest to the user If unclear: gave the user a summary and recommended next steps