ui-design

UI/UX quality gate and build guide for every visual output — landing pages, dashboards, web apps, portfolios, and tools. ui-design remains the main entry point. Integration model: ui-design main trunk + taste-skill overlay. - ui-design owns engineering quality (track selection, component-library str

By starchild-ai-agent · 1,739 installs

npx skills add starchild-ai-agent/official-skills --skill ui-design

Source repository · Upstream listing

UI Design Skill This skill is the single entry point for visual work. Use it for any user facing HTML/CSS/JS output: landing pages, dashboards, product UI, internal tools, and portfolio pages. Step 1 — Pick the build track Choose deliberately before coding: Track A (hand built) : static preview, vanilla HTML/CSS/JS, quick custom pages Track B (component library) : React/Vite/Next project using shadcn/ui, HeroUI, or coss ui Track decision and component library strategy are always owned by ui design . Step 2 — Taste Overlay Contract (mandatory) Inside ui design workflow, invoke taste skill for exactly these 3 style blocks: 1. Brief Inference 2. Design Dials (layout variance / motion intensity / visual density) 3. Anti slop hard rules Boundary ui design keeps ownership of engineering quality and delivery. taste skill provides style direction and anti template taste constraints. This avoids overlap with ui design’s engineering references (component libraries, a11y, preview, data dashboard implementation). Step 3 — Runtime order (use this every time) 1. Use ui design to select Track A/B. 2. Run taste Brief Inference before writing UI code. 3. Apply taste Design Dials to set style direction. 4. For any interactive page, define a motion plan first (what animates, why, frequency, duration, easing, reduced motion path). 5. Implement with ui design engineering rules (a11y/theme/responsive/component strategy/performance). 6. Run taste Anti slop check as final style gate before delivery. One sentence summary: taste decides style character ui design guarantees robust implementation Hard rule: if the page has interactions, motion design is mandatory (at least tactile feedback + state transition feedback). Static looking interaction states are treated as incomplete UI. Step 4 — Conflict arbitration When rules overlap: Style conflict → taste skill wins Engineering safety/correctness conflict → ui design wins Engineering safety includes: accessibility, responsive stability, interaction reliability, runtime correctness, and performance constraints. Step 5 — Where to read/download taste skill (no local mirror) Do not maintain a local mirror or version stamp file. Always read/update taste rules directly from GitHub: Repo: https://github.com/Leonxlnx/taste skill Main skill to consult: https://github.com/Leonxlnx/taste skill/blob/main/skills/taste skill/SKILL.md Raw download URL: https://raw.githubusercontent.com/Leonxlnx/taste skill/main/skills/taste skill/SKILL.md Full skill package directory: https://github.com/Leonxlnx/taste skill/tree/main/skills When taste skill updates, re check the GitHub source directly and apply needed changes in the ui design overlay contract. Engineering references File Purpose references/design process.md Engineering quality gate (a11y/theme/responsive/interaction/runtime checklist) references/component libraries.md shadcn/ui · HeroUI · coss ui selection + lookup workflow references/animations.md Motion implementation standards, interactive motion requirements (integrated with emil design eng decision framework), and GSAP usage notes references/charts.md Chart.js/ECharts implementation patterns references/dashboards.md Data sourcing, real time updates, dashboard structure, performance taste skill GitHub source Read style rules directly from GitHub: https://github.com/Leonxlnx/taste skill/tree/main/skills