storyboard-creation
Film and video storyboarding with shot vocabulary, continuity rules, and panel layout. Covers shot types, camera angles, movement, 180-degree rule, and annotation format. Use for: video planning, film pre-production, ad storyboards, music video planning, animation. Triggers: storyboard, storyboardin
By skills-101 · 10 installs
npx skills add skills-101/superpowers --skill storyboard-creation
Source repository · Upstream listing
Install the belt CLI skill: npx skills add belt sh/cli
Storyboard Creation
Create visual storyboards with AI image generation via [inference.sh](https://inference.sh) CLI.
Quick Start
Requires inference.sh CLI ( belt ). [Install instructions](https://raw.githubusercontent.com/inference sh/skills/refs/heads/main/cli install.md)
Shot Types
Abbreviation Name Framing When to Use
ECU Extreme Close Up Eyes only, a detail Intense emotion, revealing detail
CU Close Up Face fills frame Emotion, reaction, dialogue
MCU Medium Close Up Head and shoulders Interviews, conversations
MS Medium Shot Waist up General dialogue, action
MLS Medium Long Shot Knees up Walking, casual interaction
LS Long Shot Full body Character in environment
WS Wide Shot Environment dominant Establishing location, scale
EWS Extreme Wide Shot Vast landscape Epic scope, isolation, transitions
Generating Each Shot Type
Camera Angles
Angle Effect When to Use
Eye Level Neutral, natural Default for most scenes
High Angle Subject looks small, vulnerable Showing weakness, overview
Low Angle Subject looks powerful, dominant Authority, heroism, threat
Bird's Eye God like overview Maps, establishing geography
Worm's Eye Extreme power, awe Architecture, towering figures
Dutch Angle Unease, disorientation Tension, madness, action
Over the Shoulder (OTS) Viewer positioned with character Conversations, POV
Camera Movement
Movement Description Emotion
Pan Camera rotates horizontally (on tripod) Scanning, following, revealing
Tilt Camera rotates vertically (on tripod) Revealing height, power
Dolly Camera moves toward/away from subject Intimacy (in), distance (out)
Truck Camera moves laterally Following alongside, revealing
Crane/Jib Camera moves up or down vertically Grand reveals, transitions
Zoom Lens focal length changes (camera stays) Focus shift, dramatic emphasis
Steadicam/Gimbal Smooth handheld tracking Immersion, following action
Handheld Deliberate camera shake Urgency, documentary feel, chaos
Static Camera doesn't move Stability, observation, tension
In storyboards, indicate movement with arrows drawn on panels.
Continuity Rules
The 180 Degree Rule
Imagine a line (axis) between two characters in conversation. The camera must stay on ONE side of that line.
Crossing the line confuses the viewer about spatial relationships. Only cross intentionally (with a neutral shot in between or a visible camera move).
Match on Action
When cutting between two angles of the same action, the action must continue seamlessly:
Eyeline Match
When a character looks at something, the next shot should show what they're looking at, from their approximate point of view.
Screen Direction
If a character moves left to right in one shot, they should continue left to right in the next. Reversing direction implies they turned around.
Panel Layout
Standard Formats
Layout Panels Use For
2x3 (6 panels) 6 per page Detailed scenes, dialogue
3x3 (9 panels) 9 per page Action sequences, montages
2x2 (4 panels) 4 per page Key moments, presentations
Single 1 per page Hero shots, critical moments
Panel Annotation Format
Each panel should include:
Storyboard Workflow
Step 1: Shot List
Before generating images, write a shot list:
Step 2: Generate Panels
Use consistent style across all panels:
Step 3: Assemble Board
Style Consistency Tips
Use the same style suffix across all panels (lens, color grade, lighting)
Use FLUX LoRA if you need consistent characters across panels
Keep the same aspect ratio for all panels
Generate more panels than you need and select the best
If a panel doesn't match the style, regenerate with adjusted prompt
Common Mistakes
Mistake Problem Fix
Crossing the 180 degree line Confuses spatial relationships Stay on one side or use neutral shot
All same shot type Visually boring, no rhythm Vary between CU, MS, WS
No establishing shot Viewer doesn't know where they are Start scenes with WS or EWS
Too many shots per scene Pacing drags 5 8 shots per scene is typical
Inconsistent style between panels Looks like different projects Use same style prompt suffix
Missing annotations Panels are ambiguous Always note shot type, movement, action
Related Skills
Browse all apps: belt app list