threejs-skills
Create 3D scenes, interactive experiences, and visual effects using Three.js. Use when user requests 3D graphics, WebGL experiences, 3D visualizations, animations, or interactive 3D elements.
By sickn33 · 764 installs
npx skills add sickn33/agentic-awesome-skills --skill threejs-skills
Source repository · Upstream listing
Three.js Skills
Systematically create high quality 3D scenes and interactive experiences using Three.js best practices.
Detailed Guide
Read [the detailed guide](references/detailed guide.md) before executing this skill. It retains the complete procedure and reference material. Treat its safety, prerequisites, and validation requirements as mandatory. For focused work, load the relevant sections; for end to end work, read the guide completely.
When to Use
Requests 3D visualizations or graphics ("create a 3D model", "show in 3D")
Wants interactive 3D experiences ("rotating cube", "explorable scene")
Needs WebGL or canvas based rendering
Asks for animations, particles, or visual effects
Mentions Three.js, WebGL, or 3D rendering
Wants to visualize data in 3D space
Example Workflow
User: "Create an interactive 3D sphere that responds to mouse movement"
1. Setup : Import Three.js, create scene/camera/renderer
2. Geometry : Create SphereGeometry(1, 32, 32) for smooth sphere
3. Material : Use MeshStandardMaterial for realistic look
4. Lighting : Add ambient + directional lights
5. Interaction : Track mouse position, update camera
6. Animation : Rotate sphere, render continuously
7. Responsive : Add window resize handler
8. Result : Smooth, interactive 3D sphere ✓
Limitations
Use this skill only when the task clearly matches the scope described above.
Do not treat the output as a substitute for environment specific validation, testing, or expert review.
Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.