play-developer-console
Use when managing Google Play Developer Console metadata, graphics, tracks, app bundles, reviews, subscriptions, or in-app products with the local `play` CLI. Trigger this for Moshi Android Play Store work, especially when editing `/Users/jyo/projects/ai/moshi/marketing/play` assets or debugging `/U
By rjyo · 642 installs
npx skills add rjyo/moshi-skill --skill play-developer-console
Source repository · Upstream listing
Play Developer Console
Use the local Bun TypeScript CLI at:
The CLI is linked locally with Bun and exposes:
For Moshi Android, run commands from:
The Play assets live in:
Workflow
Inspect play/CLAUDE.md and relevant local files before changing store assets.
Run one Play edit backed command at a time. Do not parallelize play metadata , play app info , play images , play bundle , or play tracks commands.
Validate local listing text before upload:
Use read only checks before and after changes:
Release Workflow
Use the built in track commands for release operations. Do not write ad hoc scripts against src/api.ts for normal release tasks.
Attach or update a release already uploaded to Play:
Prepare a production draft with release notes:
If a draft app has stale releases that block validation, clear the track first, then create the intended release:
When no notes flag is provided, play tracks release reads all files in play/release notes/ as localized release notes. Use no notes only when intentionally omitting notes.
For bugs or missing Play API behavior, patch /Users/jyo/projects/tools/play cli , then run:
Retry from /Users/jyo/projects/ai/moshi/marketing after the fix.
Auth
Moshi uses keyless local auth via gcloud ADC and a quota project in play/.env .
Do not create or require service account JSON keys unless the user explicitly asks.
Expected env keys: