play-developer-console

Use when managing Google Play Developer Console metadata, graphics, tracks, app bundles, reviews, subscriptions, or in-app products with the local `play` CLI. Trigger this for Moshi Android Play Store work, especially when editing `/Users/jyo/projects/ai/moshi/marketing/play` assets or debugging `/U

By rjyo · 642 installs

npx skills add rjyo/moshi-skill --skill play-developer-console

Source repository · Upstream listing

Play Developer Console Use the local Bun TypeScript CLI at: The CLI is linked locally with Bun and exposes: For Moshi Android, run commands from: The Play assets live in: Workflow Inspect play/CLAUDE.md and relevant local files before changing store assets. Run one Play edit backed command at a time. Do not parallelize play metadata , play app info , play images , play bundle , or play tracks commands. Validate local listing text before upload: Use read only checks before and after changes: Release Workflow Use the built in track commands for release operations. Do not write ad hoc scripts against src/api.ts for normal release tasks. Attach or update a release already uploaded to Play: Prepare a production draft with release notes: If a draft app has stale releases that block validation, clear the track first, then create the intended release: When no notes flag is provided, play tracks release reads all files in play/release notes/ as localized release notes. Use no notes only when intentionally omitting notes. For bugs or missing Play API behavior, patch /Users/jyo/projects/tools/play cli , then run: Retry from /Users/jyo/projects/ai/moshi/marketing after the fix. Auth Moshi uses keyless local auth via gcloud ADC and a quota project in play/.env . Do not create or require service account JSON keys unless the user explicitly asks. Expected env keys: