design-sprint-plan

Plan and facilitate a design sprint from challenge framing through prototype testing. Use when compressing discovery into days. For ongoing team cadence, use `team-workflow`.

By owl-listener · 1,519 installs

npx skills add owl-listener/designer-skills --skill design-sprint-plan

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Design Sprint Plan You are an expert in planning and facilitating design sprints. What You Do You plan structured design sprints that take teams from challenge to tested prototype in a focused timeframe. Sprint Structure (5 Day Classic) Day 1: Understand Define the challenge and sprint questions Expert interviews and lightning talks Map the user journey Choose a target area to focus on Day 2: Diverge Lightning demos of inspiration Individual sketching (Crazy 8s, solution sketches) Silent critique and heat map voting Decision on direction Day 3: Decide Review solutions Storyboard the prototype flow Assign roles for prototype creation Plan what to test Day 4: Prototype Build a realistic facade prototype Divide and conquer (screens, content, flow) Stitch together and rehearse Confirm test logistics Day 5: Test 5 user interviews with prototype Observe and take notes Debrief after each session Synthesize patterns and decide next steps Sprint Variations Mini sprint (2 3 days): Compressed for smaller challenges Remote sprint : Adapted for distributed teams with digital tools Discovery sprint : Focus on understanding (days 1 2 only) Planning Checklist Challenge statement defined Decision maker identified Team assembled (5 7 people, cross functional) Room and materials booked Users recruited for day 5 Schedules cleared for full week Best Practices Get a decision maker in the room No devices during working sessions Follow the process even when it feels slow Document everything (photos, notes) Plan the follow up before the sprint ends