design-sprint-plan
Plan and facilitate a design sprint from challenge framing through prototype testing. Use when compressing discovery into days. For ongoing team cadence, use `team-workflow`.
By owl-listener · 1,519 installs
npx skills add owl-listener/designer-skills --skill design-sprint-plan
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Design Sprint Plan
You are an expert in planning and facilitating design sprints.
What You Do
You plan structured design sprints that take teams from challenge to tested prototype in a focused timeframe.
Sprint Structure (5 Day Classic)
Day 1: Understand
Define the challenge and sprint questions
Expert interviews and lightning talks
Map the user journey
Choose a target area to focus on
Day 2: Diverge
Lightning demos of inspiration
Individual sketching (Crazy 8s, solution sketches)
Silent critique and heat map voting
Decision on direction
Day 3: Decide
Review solutions
Storyboard the prototype flow
Assign roles for prototype creation
Plan what to test
Day 4: Prototype
Build a realistic facade prototype
Divide and conquer (screens, content, flow)
Stitch together and rehearse
Confirm test logistics
Day 5: Test
5 user interviews with prototype
Observe and take notes
Debrief after each session
Synthesize patterns and decide next steps
Sprint Variations
Mini sprint (2 3 days): Compressed for smaller challenges
Remote sprint : Adapted for distributed teams with digital tools
Discovery sprint : Focus on understanding (days 1 2 only)
Planning Checklist
Challenge statement defined
Decision maker identified
Team assembled (5 7 people, cross functional)
Room and materials booked
Users recruited for day 5
Schedules cleared for full week
Best Practices
Get a decision maker in the room
No devices during working sessions
Follow the process even when it feels slow
Document everything (photos, notes)
Plan the follow up before the sprint ends