shader-dev
GLSL shader techniques for ray marching, fluid simulation, particle systems, and procedural generation. Useful for hero visuals and motion stills.
By nexu-io · 2,447 installs
npx skills add nexu-io/open-design --skill shader-dev
Source repository · Upstream listing
shader dev
Curated from the MiniMax AI team.
What it does
GLSL shader techniques for ray marching, fluid simulation, particle systems, and procedural generation. Useful for hero visuals and motion stills.
Source
Upstream: https://github.com/MiniMax AI/skills
Category: 3d shaders
How to use
This catalogue entry advertises the skill in OpenDesign so the agent
discovers it during planning. To run the full upstream workflow with
its original assets, scripts, and references, install the upstream
bundle into your active agent's skills directory:
Then ask the agent to invoke this skill by name ( shader dev ) or with
one of the trigger phrases listed in this skill's frontmatter.