emilkowalski-motion
Motion-design follow-up skill inspired by Emil Kowalski's animation guidance. Use after an interface exists to add tasteful micro-interactions, state transitions, and page motion with product-grade restraint.
By nexu-io · 1,822 installs
npx skills add nexu-io/open-design --skill emilkowalski-motion
Source repository · Upstream listing
Emil Kowalski Motion Follow Up
Use this skill after a design artifact already exists. The goal is to make the interface feel alive without turning it into a motion demo.
Workflow
1. Inspect the current HTML, component, or selected page element before adding animation.
2. Pick the smallest set of motion moments that clarify state or hierarchy:
entry reveal for the primary content
hover / active feedback for important controls
transition between UI states
scroll reveal only when it helps the story
3. Prefer transform and opacity . Avoid animating layout properties such as top , left , width , or height .
4. Use one motion language across the artifact. Do not mix unrelated easings, durations, or physics.
5. Add prefers reduced motion fallbacks for any automatic or scroll linked motion.
6. Keep copy, data, and layout intent intact unless the user explicitly asks for a redesign.
Motion Rules
Default UI transitions should feel quick and useful: 140 220ms for most controls.
Larger page reveals can be slower, but must not block reading.
Avoid endless decorative loops unless they communicate status or progress.
Do not add custom cursors, noisy particle effects, or motion that competes with content.
Stagger only small groups. Long staggered lists make interfaces feel slow.
Implementation Notes
For plain HTML, CSS keyframes and small JavaScript observers are enough.
For React or framework code, use the local stack already present in the repo.
If GSAP is available and the motion needs sequencing, pair this with gsap core , gsap timeline , or gsap scrolltrigger .
Always clean up observers, timers, and animation instances.