mapbox-cartography

Expert guidance on map design principles, color theory, visual hierarchy, typography, and cartographic best practices for creating effective and beautiful maps with Mapbox. Use when designing map styles, choosing colors, or making cartographic decisions.

By mapbox · 1,743 installs

npx skills add mapbox/mapbox-agent-skills --skill mapbox-cartography

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Mapbox Cartography Skill This skill provides expert cartographic knowledge to help you design effective, beautiful, and functional maps using Mapbox. Core Cartographic Principles Visual Hierarchy Maps must guide the viewer's attention to what matters most: Most important : POIs, user location, route highlights Secondary : Major roads, city labels, landmarks Tertiary : Minor streets, administrative boundaries Background : Water, land use, terrain Implementation: Use size, color intensity, and contrast to establish hierarchy Primary features: high contrast, larger symbols, bold colors Background features: low contrast, muted colors, smaller text Color Theory for Maps Color Harmony: Analogous colors : Use colors next to each other on color wheel (blue green teal) for cohesive designs Complementary colors : Use opposite colors (blue/orange, red/green) for high contrast emphasis Monochromatic : Single hue with varying saturation/brightness for elegant, minimal designs Color Psychology: Blue : Water, trust, calm, professional (default for water bodies) Green : Parks, nature, growth, eco friendly (vegetation, parks) Red/Orange : Urgent, important, dining (alerts, restaurants) Yellow : Caution, highlight, attention (warnings, selected items) Gray : Neutral, background, roads (infrastructure) Accessibility: Ensure 4.5:1 contrast ratio for text (WCAG AA) Don't rely solely on color to convey information Test designs with colorblind simulators Avoid red/green combinations for critical distinctions Color Palette Templates: Light Theme (Day/Professional): Dark Theme (Night Mode): Road color rule for dark themes: Roads must use neutral dark gray ( 3a3a3a ), visibly distinct from the background but not colored. Never style roads with amber, blue, or other hues — reserve color for app data layers (routes, markers). Colored base roads and colored data layers will compete visually. Local roads that blend into the background ( 1e1e1e on 1a1a1a ) create a "floating labels" problem where street names appear with no visible road beneath them. High Contrast (Accessibility): Vintage/Retro: Typography at Map Scale Font Selection: Sans serif (Roboto, Open Sans): Modern, clean, high legibility at small sizes use for labels Serif (Noto Serif): Traditional, formal use sparingly for titles or historic maps Monospace : Technical data, coordinates Text Sizing: Label Placement: Point labels: Center or slightly offset (avoid overlap with symbol) Line labels: Follow line curve, repeat for long features Area labels: Center in polygon, sized appropriately Prioritize: Major features get labels first, minor features labeled if space allows Zoom Level Strategy Zoom 0 4 (World to Continent): Major country boundaries Ocean and sea labels Capital cities only Zoom 5 8 (Country to State): State/province boundaries Major cities Major highways Large water bodies Zoom 9 11 (Metro Area): City boundaries Neighborhoods All highways and major roads Parks and landmarks Zoom 12 15 (Neighborhood): All streets Building footprints POIs (restaurants, shops) Street names Note: Mapbox's hosted Streets style defaults to showing most POIs around zoom 14. For custom styles, start POIs at zoom 12 — this is the neighborhood scale where density is manageable and users are browsing. Zoom 14 is late; zoom 10 (metro area scale) is far too early and creates severe icon clutter. Zoom 16 22 (Street Level): All detail House numbers Parking lots Fine grained POIs Mapbox Specific Implementation Guidance Style Layer Best Practices Layer Ordering (bottom to top): 1. Background (solid color or pattern) 2. Landuse (parks, residential, commercial) 3. Water bodies (oceans, lakes, rivers) 4. Terrain/hillshade (if using elevation) 5. Buildings (3D or 2D footprints) 6. Roads (highways → local streets) 7. Borders (country, state lines) 8. Labels (place names, street names) 9. POI symbols 10. User generated content (routes, markers) Common mistake: Developers often put their app's route line or active markers below POI symbols, reasoning that "POIs must stay visible." This is backwards — user generated content (your route, selected location, user position) is the most important layer and must render above everything, including POIs. A route line that covers a POI icon is acceptable; a route obscured by POI icons is not. Map Context Considerations Know Your Audience: General public : Simplify, use familiar patterns (Google/Apple style) Technical users : Include more detail, technical layers, data precision Domain experts : Show specialized data, use domain specific symbology Platform Considerations: Mobile : Larger touch targets (44x44px minimum), simpler designs, readable at arm's length Desktop : Can include more detail, hover interactions, complex overlays Print : Higher contrast, larger text, consider CMYK color space Outdoor/Bright : Higher contrast, avoid subtle grays Use Case Optimization: Navigation : Emphasize roads, clear hierarchy, route visibility Data visualization : Muted base map, let data stand out Storytelling : Guide viewer attention, establish mood with colors Location selection : Show POIs clearly, provide context Analysis : Include relevant layers, maintain clarity at different zooms Reference Files For detailed guidance on specific topics, load these references as needed: references/scenarios.md — Common scenario guidance (Restaurant Finder, Real Estate, Data Visualization, Navigation) references/performance testing.md — Performance optimization, testing checklist, and common mistakes to avoid When to Use This Skill Invoke this skill when: Designing a new map style Choosing colors for map elements Making decisions about visual hierarchy Optimizing for specific use cases Troubleshooting visibility issues Ensuring accessibility Creating themed maps (dark mode, vintage, etc.)