deepen
Optional design-improvement pass for when you have spare usage to drain. Finds the shallowest modules in the code the spec touches, researches a deeper design, and proposes refactors that shrink interfaces and hide decisions — behavior held constant, tests green before and after. Proposes §I/§V/§T e
By juliusbrussee · 721 installs
npx skills add juliusbrussee/cavekit --skill deepen
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deepen — make modules deep
Behavior is sacred: tests green before AND after. Every change shrinks an interface or hides a decision — deepen, don't churn.
A deep module hides a lot behind a small interface; a shallow one's
interface costs as much to use as writing the code yourself. Complexity =
dependencies + obscurity, and it compounds. Deepen spends spare usage paying
that down before it becomes a §B. Run it when the build is green & you have
budget to drain — not under deadline.
WHEN TO DEEPEN
Build is green, tests pass, & you have token budget spare.
A module's interface feels as complex as its implementation (shallow smell).
The same change keeps touching many files (change amplification).
User explicitly asks to improve design quality.
⊥ run mid feature or under pressure. Deepen is the deliberate pass, not the reflex.
FIVE STEPS
1. PICK THE SHALLOW
Scan the modules the spec touches. Rank by shallowness — interface surface vs
work done. Pick the one worst offender. Tells:
Pass through method that only forwards to one other (shallow layer).
Caller must set 5 flags right to use it (config leakage).
Same abstraction repeated at two layers (no information hiding).
A ? or §B that traces back to a confusing interface.
One module per pass. Deepening is surgical, ⊥ a codebase sweep.
2. DIAGNOSE
Name the design defect in caveman, citing file:line:
src/auth/token.go: 6 arg ctor leaks rotation policy to every caller. shallow.
Complexity is real only if it shows: change amplification, high cognitive load,
or an unknown unknown (caller must know a hidden fact to call it right).
3. RESEARCH THE DEEPENING
What does a deeper version look like? Pull a known pattern (hand to research
for the external case → §R) or derive from the codebase's own better modules.
Moves that deepen:
Pull complexity down — hide the hard part inside, give callers the simple path.
Define errors out of existence — design the interface so the edge can't occur.
Information hiding — one decision, one module; callers don't learn it.
General purpose interface over a pile of special case methods.
4. PROPOSE
Draft the change as spec edits, not a silent rewrite:
New/simpler §I shape for the module.
§V that locks the deepened invariant so a future build can't re shallow it.
§T refactor row(s), each citing the §V/§I it serves.
Hand to spec to write. Show the before/after interface so the user sees the shrink.
5. VERIFY BEHAVIOR HELD
Refactor ≠ rewrite. Full suite green before you start AND after. A deepening that
changes behavior is a feature in disguise — stop, route through /spec + /build .
New interface gets a test proving the old callers still work.
WHEN TO STOP
Done when the chosen module's interface is strictly smaller, its hidden decision
no longer leaks, tests are green, and §I/§V record the new shape. One module
deepened beats five churned. Budget left → pick the next shallowest, fresh pass.
BOUNDARIES
⊥ change behavior. Green before, green after. Pure structure.
⊥ write SPEC.md. Propose §I/§V/§T; spec writes.
⊥ deepen more than one module per pass.
⊥ run under deadline or mid feature. This is the spare budget pass.
⊥ add abstraction for single use code. A deep module earns its hiding; a speculative one is just more surface.