fixing-accessibility

Audit and fix HTML accessibility issues including ARIA labels, keyboard navigation, focus management, color contrast, and form errors. Use when adding interactive controls, forms, dialogs, or reviewing WCAG compliance.

By ibelick · 18,175 installs

npx skills add ibelick/ui-skills --skill fixing-accessibility

Source repository · Upstream listing

fixing accessibility Fix accessibility issues. how to use /fixing accessibility Apply these constraints to any UI work in this conversation. /fixing accessibility <file Review the file against all rules below and report: violations (quote the exact line or snippet) why it matters (one short sentence) a concrete fix (code level suggestion) Do not rewrite large parts of the UI. Prefer minimal, targeted fixes. when to apply Reference these guidelines when: adding or changing buttons, links, inputs, menus, dialogs, tabs, dropdowns building forms, validation, error states, helper text implementing keyboard shortcuts or custom interactions working on focus states, focus trapping, or modal behavior rendering icon only controls adding hover only interactions or hidden content rule categories by priority priority category impact 1 accessible names critical 2 keyboard access critical 3 focus and dialogs critical 4 semantics high 5 forms and errors high 6 announcements medium high 7 contrast and states medium 8 media and motion low medium 9 tool boundaries critical quick reference 1. accessible names (critical) every interactive control must have an accessible name icon only buttons must have aria label or aria labelledby every input, select, and textarea must be labeled links must have meaningful text (no “click here”) decorative icons must be aria hidden 2. keyboard access (critical) do not use div or span as buttons without full keyboard support all interactive elements must be reachable by Tab focus must be visible for keyboard users do not use tabindex greater than 0 Escape must close dialogs or overlays when applicable 3. focus and dialogs (critical) modals must trap focus while open restore focus to the trigger on close set initial focus inside dialogs opening a dialog should not scroll the page unexpectedly 4. semantics (high) prefer native elements (button, a, input) over role based hacks if a role is used, required aria attributes must be present lists must use ul or ol with li do not skip heading levels tables must use th for headers when applicable 5. forms and errors (high) errors must be linked to fields using aria describedby required fields must be announced invalid fields must set aria invalid helper text must be associated with inputs disabled submit actions must explain why 6. announcements (medium high) critical form errors should use aria live loading states should use aria busy or status text toasts must not be the only way to convey critical information expandable controls must use aria expanded and aria controls 7. contrast and states (medium) ensure sufficient contrast for text and icons hover only interactions must have keyboard equivalents disabled states must not rely on color alone do not remove focus outlines without a visible replacement 8. media and motion (low medium) images must have correct alt text (meaningful or empty) videos with speech should provide captions when relevant respect prefers reduced motion for non essential motion avoid autoplaying media with sound 9. tool boundaries (critical) prefer minimal changes, do not refactor unrelated code do not add aria when native semantics already solve the problem do not migrate UI libraries unless requested common fixes review guidance fix critical issues first (names, keyboard, focus, tool boundaries) prefer native HTML before adding aria quote the exact snippet, state the failure, propose a small fix for complex widgets (menu, dialog, combobox), prefer established accessible primitives over custom behavior