hyperframes-creative

Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-a

By heygen-com · 384,626 installs

npx skills add heygen-com/hyperframes --skill hyperframes-creative

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HyperFrames Creative Brand, pacing, style, narration, and composition direction. Use after the technical contract from hyperframes core is in place. For motion patterns, scene blueprints, transitions, and CSS marker effects, use hyperframes animation — this skill is intentionally non animation. Read these two FIRST for any non trivial composition — they override web instincts: references/house style.md — "interpret the prompt, generate real content," the lazy default list, and the background/foreground layer recipe. This is what turns a literal restyle into a concept . references/video composition.md — video medium scale, depth, and foreground detail. It explains how to avoid empty web page layouts without imposing a universal element count. Skipping these is the single biggest cause of generic, web page looking output. They are not optional rows in the routing table below — for anything beyond a one line edit, open both before you choose colors or write HTML. Workflow 1. If a project has a design spec, read it first and treat its frontmatter tokens as brand truth (colors, fonts, spacing, tone, constraints). Which file to read (precedence frame.md → design.md → DESIGN.md ) and how to parse it (frontmatter = normative, prose = context) are defined once in [ references/design spec.md ](references/design spec.md) — resolve and load per that doc. 2. If no design spec exists and the user asks for visual direction, choose a route: Ready made frame preset (optional) → frame presets/ (adopt a FRAME.md as frame.md ; see references/design spec.md ) Named style or mood → references/visual styles.md Fast defaults → references/house style.md Interactive selection → references/design picker.md 3. For multi scene work, plan beats and rhythm before writing HTML → references/beat direction.md . For scene transitions, jump to hyperframes animation/transitions/ . 4. For motion heavy work, read references/motion principles.md (high level guardrails), then go to hyperframes animation for atomic rules. Routing Topic Read Adopt a ready made frame preset as frame.md (optional) frame presets/ · references/design spec.md Default palettes, motion, typography, lazy defaults to question references/house style.md Named style presets, mood to style routing references/visual styles.md Palette specific color tokens palettes/ .md Composition patterns — PiP, text behind subject, title card, slide show references/composition patterns.md Stats / infographic presentation references/data in motion.md Structured expansion for open ended prompts references/prompt expansion.md Video medium density, scale, color, frame composition references/video composition.md Per beat direction, rhythm planning, transition timing references/beat direction.md Post authoring spec verification (colors, type, corners, spacing, depth) references/design adherence.md High level motion guardrails and GSAP quality rules references/motion principles.md Font selection, pairings, rendered video type guardrails references/typography.md Story doctrine — hook language, value before evidence, storyboard as proposal, source traceable visuals references/story spine.md Script pacing, tone, openings, number pronunciation references/narration.md Precomputed audio bands mapped to motion references/audio reactive.md Scripts scripts/contrast report.mjs — inspect contrast warnings from rendered frames. scripts/extract audio data.py — pre extract audio bands for audio reactive compositions. scripts/package loader.mjs — support script for bundled creative tooling. contrast report.mjs resolves helper packages from the current project first, then can bootstrap the bundled HyperFrames package version. Set HYPERFRAMES SKILL PKG VERSION=<version only when running the skill outside the bundled CLI/skill install and you need to pin that bootstrap version explicitly. Run from the repo root with explicit paths, for example: Animation analysis ( animation map.mjs ) lives in hyperframes animation/scripts/ . Boundaries Do not override hyperframes core technical rules. Do not require a design system for a minimal technical composition. Do not add extra scenes, narration, music, captions, or transitions unless the request calls for them or you first propose the expansion. Keep recipe references task specific; do not read every reference for simple edits.