unreal-behavior-trees
Build NPC AI in Unreal Engine 5 with Behavior Trees and Blackboards: composites (Selector/Sequence), tasks, decorators, services, and running the tree from an AIController. Use when creating enemy/NPC AI, BT_/BB_ assets, custom BTTask or BTService nodes, or when the user mentions Behavior Tree, Blac
By gamedev-skills · 1,966 installs
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill unreal-behavior-trees