unity-csharp-scripting

Write Unity 6.3 LTS C# gameplay scripts: the MonoBehaviour lifecycle (Awake/OnEnable/Start/Update/FixedUpdate/LateUpdate), GameObject and component access, coroutines, and Inspector serialization. Use when creating or editing .cs scripts in a Unity project, or when the user mentions MonoBehaviour, S

By gamedev-skills · 2,332 installs

npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill unity-csharp-scripting

Source repository · Upstream listing