procedural-gen

Generate game content procedurally — seeded deterministic RNG, value/Perlin/ Simplex noise for terrain and heightmaps, grid dungeon generation (rooms + corridors, BSP, random walk), and weighted loot/drop tables. Engine-neutral algorithms. Use when the user mentions procedural generation, perlin/sim

By gamedev-skills · 2,830 installs

npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill procedural-gen

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