phaser-arcade-physics
Use Phaser 4 Arcade Physics: enable the world, give sprites bodies, set velocity/acceleration/gravity, and resolve collisions with colliders, overlaps, groups, and world bounds. Use when a Phaser game needs movement or collisions — when the user mentions Arcade Physics, this.physics, setVelocity, co
By gamedev-skills · 2,168 installs
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill phaser-arcade-physics