godot-resources
Design data-driven Godot 4.7 games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with ResourceLoader (incl. threaded loading). Use when modeling items/stats/configs as data in a Godot projec
By gamedev-skills · 2,410 installs
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill godot-resources