game-ui-ux

Design and build game UI/UX — HUDs, menus, and overlays — that survive every screen: anchor- based responsive layout, resolution/aspect scaling and safe areas, keyboard/gamepad focus navigation, a screen/menu state stack, and event-driven (not polled) HUD updates. Engine- neutral patterns that pair

By gamedev-skills · 3,864 installs

npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill game-ui-ux

Source repository · Upstream listing