urdf
URDF robot description authoring and validation. Use when creating, editing, inspecting, validating, or debugging `.urdf` files, robot links, joints, limits, inertials, visual/collision geometry, mesh references, frame conventions, or robot-description artifacts. Use the SRDF skill for MoveIt2 seman
By earthtojake · 7,768 installs
npx skills add earthtojake/text-to-cad --skill urdf
Source repository · Upstream listing
URDF
Provenance: maintained in [earthtojake/text to cad](https://github.com/earthtojake/text to cad).
Use the installed local skill files as the runtime source of truth; the
repository link is only for provenance and release review.
Use this skill for URDF robot description outputs. Treat URDF work as constrained kinematic modeling, not just XML writing. The main correctness risks are frame placement, joint axis semantics, unit consistency, mesh scale, and inertial data.
Setup
Run cadgen through the cadgen command its installation writes, so this skill's commands
share one installation, and its engine server, with the CAD app's:
cadgen below means cadgen +0.8.2 ( ~/.local/bin/cadgen +0.8.2 where ~/.local/bin is not on your PATH)
python below means cadgen +0.8.2 run
If cadgen is not on your PATH, or it says 0.8.2 is not installed, run
uvx no config managed python python 3.13 from cadgen==0.8.2 cadgen doctor once,
outside any sandbox or with its permission: it installs cadgen, registers it, writes the
cadgen command and starts the engine. With the CAD app's server running, nothing else
needs the sandbox's permission: it starts the engine and holds it. Without it, a sandboxed
shell cannot start the engine; when a command says no engine is running, run cadgen server
outside the sandbox once.
Core Rules
1. The .urdf file is the source of truth. Author and edit URDF XML directly; do not build a Python generation pipeline for it.
2. Before writing or changing URDF XML, establish the robot's frame, joint, geometry, unit, and assumption ledger and embed it as a comment block at the top of the .urdf file. See references/design ledger.md .
3. Use URDF frame semantics exactly. Joint origins, link frames, joint axes, and visual/collision/inertial origins use different reference frames. See references/frame semantics.md .
4. Do not infer spatial transforms, mesh units, handedness, axes, or joint signs from vague prose. Use CAD transforms, dimensioned drawings, measured values, existing source data, or explicit documented assumptions.
5. Never freehand numeric values that are the result of computation — inertia tensors, centers of mass, unit conversions across many links, mirrored transforms. Compute them: closed form formulas for primitives, or a throwaway helper script for mesh derived values. See references/inertials.md .
6. For physical links, model inertial , visual , and collision separately when the target consumer needs them. Frame only links may intentionally omit mass and geometry.
7. Validate every created or modified .urdf with cadgen urdf validate before reporting completion. See references/validation.md .
8. Helper scripts are allowed and encouraged for computation, but they are scaffolding, not the artifact's source of truth. For complex or genuinely parametric models it is reasonable to keep a model local helper script on disk next to related source code (for example STEP generator sources) and note it in the ledger; this is optional, and the checked in .urdf remains canonical.
Show the model
Show the user each model you create or change, and any model or file they ask to see.
A file you export is a download: give its path, do not open it.
Snapshots and validation don't replace this. Never screenshot the viewer to confirm your
own work; review with cadgen snapshot .
If your tools include cad show (your host may prefix it), call it with the model's id
or the file's absolute path, and follow its description for when to call it again.
The other tools depend on the host. A host that draws CAD cards or tabs (Claude
Desktop, the Codex app) also has cad view , which reads what the user selected, and
cad screenshot , which shows you what they see, both of a card or tab that is open, for
when they ask about it. A text host (Claude Code in a terminal, codex exec ) draws
nothing: its cad show opens the model's page in the user's browser and answers with
the URL to give them, and it has no view to read. cad inspect , cad snapshot and
cad export are on every host. Call only the tools you have, and never say a card
shows a model when your host drew none.
Otherwise give the user the page's link once: a model's page is the view: line its
run prints. For a file, run the CAD Viewer, from any folder:
The command ensures this installation's engine, registers each file and prints
its page, /<id , then exits. Read each file's url from documents in its one
JSON line (never guess the port); the URL carries its token query. A page follows
every later run of its model and every rewrite of its file, so share it once.
Return that link to the user. If it fails to launch, say so.
A .urdf you write is the robot's model, not an export: show it. Review mesh scale
and placement, then sweep every movable joint against the
design ledger. A link alone does not complete the [viewer sweep](references/validation.md);
report any checks you could not perform.
Workflow
1. Identify the target .urdf file and its consumers: RViz, robot state publisher, Gazebo/Ignition, MoveIt, a real robot driver, or another simulator.
2. Read or create the design ledger before editing frames, origins, axes, mesh scale, limits, or inertials. Keep the ledger as a comment block in the .urdf itself.
3. Prepare mesh assets first when links reference meshes: one mesh per link, exported in that link's frame by the owning CAD/mesh workflow. See references/meshes.md .
4. Author or edit the URDF XML directly, following references/authoring contract.md for structure, ordering, and naming.
5. Compute — never guess — inertials and other derived numbers. See references/inertials.md .
6. Validate with cadgen urdf validate ; fix findings and re validate until clean.
7. Run the verification recipe in references/validation.md : external tools when available ( check urdf ), then a viewer review sweeping every joint.
8. Report remaining assumptions, unchecked spatial data, and validation gaps.
Commands
Run cadgen as Setup defines it. cadgen doctor <skill dir reports the installation in use and checks that it is the one this skill pins — docs drift silently on another. Validation itself needs nothing beyond the Python standard library; a snapshot draws with the CAD kernel. Use cadgen <verb help for the complete current interface.
The validator shape is:
The validator collects all findings in one pass (severity, code, XML path) across XML structure, tree topology, joint semantics (limits, mimic, dynamics), geometry, mesh references, materials, inertial physics, and misspelled elements, and prints a summary. One run validates ONE file: strict treats warnings as failures; json prints one line of {"ok", "path", "issues": [{"severity", "code", "message", "element", "hint"}], "summary"} , where element is the XML path; packages NAME=PATH resolves package:// mesh URIs and repeats for several roots. It exits nonzero if the target fails. Relative targets resolve from the current working directory; run from the workspace that owns the files.
Validation is a guardrail, not spatial proof: a URDF can pass every structural check while placing a joint in the wrong spot. The ledger and viewer sweep exist for that reason.
Snapshot Tool
cadgen snapshot draws the robot to a PNG still, as the CAD Viewer shows it,
rendered by OCCT:
The robot opens where the CAD Viewer opens it, every joint at zero. pose gives
joint values over that, in degrees (metres for a prismatic joint), each naming a
joint a person can drive, within its limits, or the request is refused before
anything renders: a fixed joint, a <mimic follower or a <tcad:four bar input
is refused by name (a follower follows its leader, an input its driver). Each link
is placed by the viewer's own forward kinematics, mimic joints and four bar
linkages followed, and drawn in one colour of the Parts palette.
A visual is a box , cylinder or sphere , which cadgen meshes itself, or a mesh
file beside the description: an STL or a 3MF (its numbers scaled by the mesh's
scale , the same on all three axes) or a GLB (metres). A package://NAME/... mesh is found
in the ROS package the description is in: the nearest folder above the .urdf named
NAME, or holding a package.xml that names it, so keep the description inside its
package folder. A mesh in another format ( .dae , .obj ), a remote URI, a package no
folder above the description is, or a missing file is refused by name, and a link mesh
that cannot be loaded fails the snapshot rather than leaving the link out.
A normal snapshot uses Solid mode and Light appearance. display takes any of the
viewer's display modes ( parts , xray , hidden line , wireframe , ...),
exploded=AMOUNT , or the display object: appearance ( light or dark ),
camera (projection and focal length) and clip ( {"clip": {"axis": "x", "at":
0.05}} , at in metres, the file's own unit, as the viewer draws it). grid draws
the measuring grid, preview draws
Preview's photographic look, and camera , size profile , width and
height frame and size it. A Quick Edit packet from the viewer (inline JSON, saved
to a temporary .snapshot.json , or its path) replays with
annotation <packet camera authored , its job's jointValues given as pose .
Inspect supplied annotations before editing. Without annotations, the captured
view is optional context; render it when useful to the request.
Link meshes are resolved relative to the description, so they must be present: an
unhydrated Git LFS pointer is not a mesh and fails the snapshot. Run
git lfs checkout <mesh dir first.
OUT is written exactly as given and must be a .png ; check the exit status before
reading it. Use cadgen snapshot help for the complete current interface.
References
Authoring contract (structure, ordering, golden skeleton): references/authoring contract.md
Design ledger: references/design ledger.md
Frame semantics: references/frame semantics.md
Mesh preparation and references: references/meshes.md
Inertials (formulas, scripts, sanity gates): references/inertials.md
URDF edit workflow: references/urdf workflow.md
Validation and verification recipe: references/validation.md