timing-calibration
Use when animation speed feels wrong—too fast, too slow, or inconsistent
By dylantarre · 402 installs
npx skills add dylantarre/animation-principles --skill timing-calibration
Source repository · Upstream listing
Timing Calibration
Get animation speed right using Disney's timing principles.
Problem Indicators
"Too slow" or "too fast" feedback
Animations feel inconsistent
Similar actions have different speeds
Users wait for animations
Motion feels robotic or unnatural
Diagnosis by Principle
Timing
Issue : Duration doesn't match action type
Fix : Micro interactions: 100 150ms. Transitions: 200 400ms. Complex reveals: 400 600ms. Never exceed 1s for UI.
Slow In and Slow Out
Issue : Linear timing feels mechanical
Fix : Use easing. Ease out for entrances (fast start, soft landing). Ease in for exits (soft start, quick finish).
Arcs
Issue : Straight line motion at wrong speed
Fix : Curved paths need more time than straight paths. Increase duration for arc motion.
Staging
Issue : Multiple speeds compete
Fix : Similar elements should animate at similar speeds. Create timing harmony.
Secondary Action
Issue : Secondary animations at wrong relative speed
Fix : Secondary actions should be slightly slower than primary. Creates natural hierarchy.
Timing Scale
Category Duration Use For
Instant 0 100ms Hover states, micro feedback
Fast 100 200ms Buttons, toggles, small elements
Normal 200 300ms Cards, modals, most transitions
Slow 300 400ms Page transitions, large elements
Deliberate 400 600ms Complex reveals, onboarding
Quick Fixes
1. Start with 200ms Adjust from there
2. Larger elements = longer duration Size affects perceived speed
3. Distance affects timing Longer travel = longer duration
4. Create a timing scale Use 3 4 consistent values
5. Test at 2x speed If too slow works, use it
Troubleshooting Checklist
[ ] Is duration under 400ms for most UI?
[ ] Do similar elements have similar timing?
[ ] Is easing applied (not linear)?
[ ] Does larger movement have longer duration?
[ ] Test: Speed up by 30%—still readable?
[ ] Test: Slow down by 30%—feels sluggish?
[ ] Are users waiting for animations?
[ ] Compare to platform conventions (iOS/Android/Web)
Code Pattern