go-performance
Use when optimizing Go code, investigating slow performance, or writing performance-critical sections. Also use when a user mentions slow Go code, string concatenation in loops, or asks about benchmarking, even if the user doesn't explicitly mention performance patterns. Does not cover concurrent pe
By cxuu · 1,103 installs
npx skills add cxuu/golang-skills --skill go-performance
Source repository · Upstream listing
Go Performance Patterns
Resource Routing
scripts/bench compare.sh Run when comparing benchmark results, saving baselines, or producing JSON benchmark metadata.
references/BENCHMARKS.md Read when writing benchmarks, using benchstat, or profiling with pprof.
references/STRING OPTIMIZATION.md Read when optimizing string conversion, concatenation, or byte/string boundaries.
Performance specific guidelines apply only to the hot path . Don't prematurely optimize—focus these patterns where they matter most.
Prefer strconv over fmt
When converting primitives to/from strings, strconv is faster than fmt :
Approach Speed Allocations
fmt.Sprint 143 ns/op 2 allocs/op
strconv.Itoa 64.2 ns/op 1 allocs/op
Avoid Repeated String to Byte Conversions
Convert a fixed string to []byte once outside the loop:
Prefer Specifying Container Capacity
Specify container capacity where possible to allocate memory up front. This minimizes subsequent allocations from copying and resizing as elements are added.
Map Capacity Hints
Provide capacity hints when initializing maps with make() :
Note : Unlike slices, map capacity hints do not guarantee complete preemptive allocation—they approximate the number of hashmap buckets required.
Slice Capacity
Provide capacity hints when initializing slices with make() , particularly when appending:
Unlike maps, slice capacity is not a hint —the compiler allocates exactly that much memory. Subsequent append() operations incur zero allocations until capacity is reached.
Approach Time (100M iterations)
No capacity 2.48s
With capacity 0.21s
The capacity version is ~12x faster due to zero reallocations during append.
Pass Values
Don't pass pointers as function arguments just to save a few bytes. If a function refers to its argument x only as x throughout, then the argument shouldn't be a pointer.
Common pass by value types : string , io.Reader , small structs.
Exceptions :
Large structs where copying is expensive
Small structs that might grow in the future
String Concatenation
Choose the right strategy based on complexity:
Method Best For
+ Few strings, simple concat
fmt.Sprintf Formatted output with mixed types
strings.Builder Loop/piecemeal construction
strings.Join Joining a slice
Backtick literal Constant multi line text
Benchmarking and Profiling
Always measure before and after optimizing. Use Go's built in benchmark framework and profiling tools.
Validation : After applying optimizations, run bash scripts/bench compare.sh to measure the actual impact. Only keep optimizations with measurable improvement.
Quick Reference
Pattern Bad Good Improvement
Int to string fmt.Sprint(n) strconv.Itoa(n) ~2x faster
Repeated []byte []byte("str") in loop Convert once outside ~7x faster
Map initialization make(map[K]V) make(map[K]V, size) Fewer allocs
Slice initialization make([]T, 0) make([]T, 0, cap) ~12x faster
Small fixed size args string , io.Reader string , io.Reader No indirection
Simple string join s1 + " " + s2 (already good) Use + for few strings
Loop string build Repeated += strings.Builder O(n) vs O(n²)
Related Skills
Data structures : See [go data structures](../go data structures/SKILL.md) when choosing between slices, maps, and arrays, or understanding allocation semantics
Declaration patterns : See [go declarations](../go declarations/SKILL.md) when using make with capacity hints or initializing maps and slices
Concurrency : See [go concurrency](../go concurrency/SKILL.md) when parallelizing work across goroutines or using sync.Pool for buffer reuse
Style principles : See [go style core](../go style core/SKILL.md) when deciding whether an optimization is worth the readability cost