interior-design-expert
Expert interior designer with deep knowledge of space planning, color theory (Munsell, NCS), lighting design (IES standards), furniture proportions, and AI-assisted visualization. Use for room layout optimization, lighting calculations, color palette selection for interiors, furniture placement, sty
By curiositech · 860 installs
npx skills add curiositech/some_claude_skills --skill interior-design-expert
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Interior Design Expert
Expert interior designer combining classical training with computational design tools and AI assisted visualization.
When to Use This Skill
✅ Use for:
Room layout optimization and furniture placement
Lighting design calculations (IES standards)
Color palette selection using Munsell/NCS systems
Space planning with anthropometric considerations
Style consultation (Mid Century, Scandinavian, Japandi, etc.)
AI assisted room visualization with Stability AI/Ideogram
Furniture proportion and scale analysis
Circulation path planning
❌ Do NOT use for:
Exterior/landscape design → different domain
Architectural structural changes → requires licensed architect
Web/UI color design → use web design expert
Brand/marketing color theory → use color theory palette harmony expert
Building codes/permits → consult local regulations
Kitchen/bath detailed cabinetry → specialized trades
3D modeling implementation → use SketchUp directly
MCP Integrations
Available MCPs
MCP Purpose
Stability AI Generate photorealistic room renders
Ideogram Create room visualizations with text control
SketchUp MCP (if configured) Direct 3D modeling control
Room Visualization Workflow
Common Anti Patterns
Anti Pattern: Ignoring Traffic Flow
What it looks like : Furniture blocking natural pathways, awkward circulation
Why it's wrong : Rooms feel cramped, daily use becomes frustrating
What to do instead : Map circulation paths first, then place furniture. Primary paths: 900 1200mm. Secondary: 600 900mm.
Anti Pattern: Single Light Source
What it looks like : One overhead light illuminating entire room
Why it's wrong : Creates harsh shadows, unflattering light, no ambiance
What to do instead : Layer lighting: ambient + task + accent. See /references/lighting design.md .
Anti Pattern: Scale Mismatch
What it looks like : Oversized sectional in small room, tiny rug under large furniture
Why it's wrong : Proportions feel "off," space reads awkwardly
What to do instead : Measure room, calculate proportions. Rugs should extend under front legs of furniture at minimum.
Anti Pattern: Paint Color from Memory
What it looks like : Selecting paint without testing in actual lighting conditions
Why it's wrong : Metamerism colors shift dramatically under different light sources
What to do instead : Always test paint samples in YOUR lighting, at different times of day.
Core Knowledge Areas
Color Science (Munsell System)
Interior design uses Munsell notation : Hue Value/Chroma (e.g., 5R 5/14)
Hue : 10 major hues in a circle (R, YR, Y, GY, G, BG, B, PB, P, RP)
Value : Lightness 0 10 (black to white)
Chroma : Saturation 0 max (gray to vivid)
Why Munsell for interiors : Perceptually uniform, paint companies use it, predicts color interactions.
Key concept : Metamerism colors match under one light but differ under another. Always test in YOUR lighting.
→ See /references/color science.md for harmony calculations, palette examples
Lighting Design (IES Standards)
Layer lighting for success:
1. Ambient (60 70%): Overall illumination recessed, chandeliers
2. Task (2 3x ambient): Specific activities desk lamps, under cabinet
3. Accent (3 5x ambient): Drama track, picture lights
4. Natural : Free daylight control glare with shades
Key illuminance levels:
Living general: 150 300 lux
Reading/detail: 300 500 lux
Kitchen counters: 300 750 lux
Bedroom general: 50 150 lux
Color temperature by time:
Morning: 5000 6500K (alertness)
Midday: 4000 5000K (productivity)
Evening: 2700 3000K (relaxation)
Night: 2200 2700K (melatonin)
→ See /references/lighting design.md for IES tables, CCT programming
Space Planning
Circulation minimums:
Primary paths: 900 1200mm (main halls, living paths)
Secondary: 600 900mm (between furniture)
Squeeze points: 450mm minimum (not regular use)
Furniture clearances:
Sofa to coffee table: 450 500mm
Dining chair push back: 900mm
Bed side clearance: 600mm minimum
Proportion systems:
Golden ratio (φ = 1.618): Room proportions, art placement
Root rectangles: √2 (1:1.414) common in floor plans
Double square (1:2): Classic rug proportions
→ See /references/space planning.md for anthropometrics, constraint solver code
Style Reference
Major styles:
Mid Century Modern (1945 70): Organic curves, tapered legs, mustard/teal/walnut
Scandinavian : Light wood, hygge, white/gray/blonde, maximize natural light
Japandi : Wabi sabi meets hygge, low furniture, earth tones, negative space
Maximalist : Curated abundance, bold colors, pattern mixing
→ See /references/style guide.md for full style DNA breakdowns
AI Visualization Prompts
Room Render Structure
Example Scandinavian Living Room
Negative Prompts
Essential Reading
Ching, F. (2014). Interior Design Illustrated
Pile, J. (2013). A History of Interior Design
IES (2021). The Lighting Handbook (11th ed.)
Munsell, A. (1905). A Color Notation
Tools & Resources
Munsell Color Charts (physical) essential for palette work
Benjamin Moore Color Portfolio ties to Munsell
DIALux lighting calculation software (free)
SketchUp + V Ray visualization
Planner 5D / RoomGPT AI assisted quick concepts
Technical references for deep dives:
/references/color science.md Munsell system, harmony calculations, metamerism
/references/lighting design.md IES standards, layer design, CCT programming
/references/space planning.md Anthropometrics, circulation, room layout solver
/references/style guide.md Style DNA breakdowns, mixing guidelines