durable-objects
Build, debug, or review Cloudflare Durable Objects code for persistent state and coordination.
By cloudflare · 70,361 installs
npx skills add cloudflare/skills --skill durable-objects
Source repository · Upstream listing
Durable Objects
Build stateful, coordinated applications on Cloudflare's edge using Durable Objects.
Retrieval Sources
Your knowledge of Durable Objects APIs and configuration may be outdated. Prefer retrieval over pre training for any Durable Objects task.
Resource URL
Docs https://developers.cloudflare.com/durable objects/
API Reference https://developers.cloudflare.com/durable objects/api/
Best Practices https://developers.cloudflare.com/durable objects/best practices/
Examples https://developers.cloudflare.com/durable objects/examples/
Fetch the relevant doc page when implementing features.
When to Use
Creating new Durable Object classes for stateful coordination
Implementing RPC methods, alarms, or WebSocket handlers
Reviewing existing DO code for best practices
Configuring wrangler.jsonc/toml for DO bindings and migrations
Writing tests with Cloudflare’s Vitest integration
Designing sharding strategies and parent child relationships
Reference Documentation
./references/rules.md Core rules, storage, concurrency, RPC, alarms
[Testing reference](./references/testing.md) Current Vitest documentation, migration choices, and test selection
./references/workers.md Workers handlers, types, wrangler config, observability
Search: blockConcurrencyWhile , idFromName , getByName , setAlarm , sql.exec
Core Principles
Use Durable Objects For
Need Example
Coordination Chat rooms, multiplayer games, collaborative docs
Strong consistency Inventory, booking systems, turn based games
Per entity storage Multi tenant SaaS, per user data
Persistent connections WebSockets, real time notifications
Scheduled work per entity Subscription renewals, game timeouts
Do NOT Use For
Stateless request handling (use plain Workers)
Maximum global distribution needs
High fan out independent requests
Quick Reference
Wrangler Configuration
Basic Durable Object Pattern
Critical Rules
1. Model around coordination atoms One DO per chat room/game/user, not one global DO
2. Use getByName() for deterministic routing Same input = same DO instance
3. Use SQLite storage Configure new sqlite classes in migrations
4. Initialize in constructor Use blockConcurrencyWhile() for schema setup only
5. Use RPC methods Not fetch() handler (compatibility date = 2024 04 03)
6. Persist first, cache second Always write to storage before updating in memory state
7. One alarm per DO setAlarm() replaces any existing alarm
Anti Patterns (NEVER)
Single global DO handling all requests (bottleneck)
Using blockConcurrencyWhile() on every request (kills throughput)
Storing critical state only in memory (lost on eviction/crash)
Using await between related storage writes (breaks atomicity)
Holding blockConcurrencyWhile() across fetch() or external I/O
Stub Creation
Storage Operations
Alarms
Testing
Read the [testing reference](./references/testing.md) before configuring a suite or writing Durable Object tests. It routes to current setup, APIs, and examples and identifies the behavior to cover.