hyperframes
READ THIS FIRST for any request to make, create, edit, animate, or render a video, animation, or motion graphic — a promo, explainer, captioned clip, title card, overlay, or any composition. HyperFrames renders video from HTML; this is the entry skill and the default way an agent authors or edits vi
By calesthio · 675 installs
npx skills add calesthio/openmontage --skill hyperframes
Source repository · Upstream listing
HyperFrames — start here
HyperFrames renders video from HTML — a composition is an HTML file whose DOM declares timing with data attributes, whose animation runtime is seekable, and whose media playback is owned by the framework. The full authoring contract lives in /hyperframes core ; read it before writing composition HTML.
Below: a capability map (the domain skills, loaded on demand) and the intent router (pick a workflow for any "make me a video" request).
Capability map — the domain skills
Atomic capabilities you load on demand — not full video workflows. For "make me a video", use the intent router below.
You want to… Skill
Author / edit an HTML composition — the data contract, clips, tracks, sub compositions, variables /hyperframes core
Animate — atomic motion, scene blueprints, transitions, runtime adapters (GSAP / Lottie / Three.js / Anime.js / CSS / WAAPI / TypeGPU) /hyperframes animation
Creative direction — frame.md / design.md , palettes, typography, narration, beat planning, audio reactive /hyperframes creative
Media — TTS voiceover, background music, transcription, background removal, captions /hyperframes media
Media resolve — find + freeze BGM, SFX, images, icons from HeyGen catalog into .media/ with manifest tracking /media use
CLI dev loop — init, lint, validate, inspect, preview, render, publish, doctor /hyperframes cli
Install registry blocks / components ( hyperframes add ) /hyperframes registry
Intent routing — pick a workflow
This section knows only the top level workflows; it does not load their internal references or the domain skills above.
Before routing — confirm the input, not the spec
Routing needs to know what the video is about — its input and subject. If that's unspecified ("make a video about our thing" with no URL, product, topic, or asset), ask before entering any workflow — committing to a workflow IS the routing decision. At most two questions:
Input — a product (URL / brief), a general website, a GitHub PR, a topic to explain, or an existing talking head video?
Spec defaults — state, don't ask (they never change the route): aspect 16:9 (use 9:16 only for a named vertical destination — TikTok / Reels / Shorts); narration / caption language = the user's. The chosen workflow re confirms its own specifics at its first step.
Workflow cheat sheet
Workflow Use it for
/product launch video Marketing / launching / promoting a product — from its URL, a brief, or a script (even if the site is only named)
/website to video Turning a general website into a video — site tour, portfolio / landing page showcase, social clip from the site's visuals
/faceless explainer Explaining a topic / concept from text — no product, no URL; every visual is LLM invented
/pr to video A GitHub PR / code change → changelog / feature reveal / fix / refactor explainer
/embedded captions Adding captions / subtitles to an existing talking head video (footage untouched)
/talking head recut Packaging an existing talking head video with designed graphic overlays — lower thirds, data callouts, kinetic titles, pull quotes
/motion graphics A short, unnarrated, design led motion graphic — kinetic type, a stat / chart hit, a logo sting, a lower third overlay
/music to video A music track → a beat synced video — lyric video, slideshow, or kinetic promo; the music drives pacing (optional user images / videos cut onto the beat grid)
/slideshow A presentation / pitch deck / interactive deck — discrete slides, fragments, branching, hotspots; output is a navigable deck , not a rendered video
/general video Anything else — longer or multi scene pieces, a static loop / poster, a custom composition
/remotion to hyperframes Porting an existing Remotion (React) composition to HyperFrames (migration, not creation)
Disambiguation (only where confusable):
Motion first & unnarrated (under ~10s, the motion is the message) → /motion graphics , regardless of input.
A URL or script — markets a specific product (even just naming the site) → /product launch video ; a general non product site → /website to video ; a GitHub PR link → /pr to video ; explains a concept with no product / site → /faceless explainer . Genuinely unclear product vs topic, or launch vs general site → ask one question.
Existing footage — plain spoken word subtitles → /embedded captions ; designed overlay cards → /talking head recut . Neither edits the footage itself (re timing / recolor / reframe / reorder / audio is NLE editing — out of scope).
A music track is the input (an audio file, or a video to pull audio from) with no narration → /music to video — the music's beats/energy drive the pacing. (Narrated pieces stay with the input matched workflow above; /motion graphics is for short unnarrated motion that isn't music driven.)
A presentation / pitch deck / interactive deck (discrete slides, navigation, presenter mode) → /slideshow — output is a navigable deck, not a rendered video. An explicit "slideshow" request proceeds directly; an adjacent trigger ("deck / slides / presentation / convert this page") makes /slideshow confirm it's a slideshow before authoring, and switch to the appropriate non slideshow workflow if not.
Length is a guide, not a gate — intent picks the workflow; go to /general video only when the piece is clearly longer than ~3 min, or is a static / loop / custom format.
If the matched workflow isn't installed
Once you've picked a workflow, check it's actually available to you. If the matched workflow skill isn't installed, don't fall back to guessing — tell the user to install it first:
Just this workflow: npx skills add heygen com/hyperframes skill <workflow name (e.g. skill pr to video — bare name, no leading / ).
All workflows at once: npx skills add heygen com/hyperframes all (core + every workflow, skips the picker).
After they run it, re read the workflow's skill and continue.
Keeping skills current
HyperFrames skills are versioned. npx hyperframes init checks the installed skills against the latest on GitHub and installs/refreshes the full set whenever anything is out of date or missing — so a freshly init'd project always has the complete, latest set (and re running init on an up to date project is a no op). The check is a quick GitHub round trip; offline (or rate limited) it falls back to installing after a short timeout, so init never hard fails on a network hiccup. The creation workflows scaffold with init , so starting a new project always runs this check and pulls our latest skills from GitHub when they're stale. The skip skills flag is currently neutered (a temporary measure while the skills.sh registry catches up): passing it no longer skips the check, so every init checks GitHub. CI/tests opt out via the HYPERFRAMES SKIP SKILLS=1 env var.
If a task is behaving unexpectedly, or before a long build, confirm the installed skills are current:
Check: npx hyperframes skills check (add json for a machine readable verdict; exits non zero when anything is outdated or missing ).
Update: npx hyperframes skills update — pulls the full set to the latest, installing any not yet present (same as init's install step).
The CLI also surfaces a one line reminder when a render / lint / validate run detects stale skills.
Workflow details
/product launch video
Input: A product being marketed — (a) a product URL (crawled with headless Chrome for assets + brand tokens), (b) a script / brief that names the product's site even without a link (PLV resolves + crawls it, unless the user opts out), or (c) a script with no derivable site / "don't scrape" (no capture mode — pick a style preset that supplies palette + design system). A supplied script can be the verbatim voice over or restructured per scene — PLV asks.
Output: product launch / SaaS promo as a HyperFrames composition → MP4. (sweet spot 30–90s).
Triggers: "launch video for X", "promo for our site", "explain my SaaS in a minute", "turn my script into a 60s promo", "text only launch video, don't scrape".
/website to video
Input: A general website / URL to turn into a video — when the goal is a video of the site, not a product launch. Captured with headless Chrome for real screenshots + brand assets.
Output: a site tour / portfolio / landing page showcase / social clip built from the site's own visuals → MP4.
Triggers: "turn this website into a video", "site tour from ", "social clip from our homepage", "I just have a URL — make something".
/faceless explainer
Input: Arbitrary text — a topic, article, or notes — being explained , with no product being marketed and no site to capture. (Forked from /product launch video ; no headless Chrome.)
Output: faceless explainer → MP4, every visual LLM invented per scene (typography / abstract / diagram / data viz); ships the pin and paper preset. (sweet spot 30–90s).
Triggers: "faceless explainer about X", "explain how DNS works as a video", "turn this article into an explainer", "explainer from my notes".
/pr to video
Input: A GitHub pull request — a PR URL, an owner/repo N ref, or "this PR" — read via the gh CLI (not a site to scrape).
Output: code change explainer (changelog / feature reveal / fix / refactor) → MP4 — diff highlights, before/after, file tree + impact scenes. ≤ (sweet spot 30–90s).
Triggers: "make a video about this PR", "turn PR 1187 into a changelog video", "release notes video from github.com/org/repo/pull/123".
/embedded captions
Input: An existing talking head video (MP4) to caption — actual footage, not a URL or brief. Transcribed locally (Whisper, no API key) and matted (RVM) so the subject can occlude captions.
Output: the same footage untouched , with a caption layer — Standard (verbatim lower third rail + an embedded climax behind the subject) or Cinematic (every caption composited behind the subject). Any length.
Triggers: "add captions / subtitles to this video", "captions behind the subject", "cinematic captions for my clip".
/talking head recut
Input: An existing talking head / interview / podcast video (MP4) to package with on screen graphics — actual footage. Transcribed locally (Whisper). The clip plays in full underneath, untouched.
Output: the same footage with timed graphic overlay cards — kinetic titles, lower thirds, data callouts, pu