ss-score
Score a visual artifact's implementation quality 0-100 against its composed StyleSeed rule set — category breakdown, evidence, and prioritized fixes.
By bitjaru · 708 installs
npx skills add bitjaru/styleseed --skill ss-score
Source repository · Upstream listing
Design Score
Registry first artifact boundary
When .styleseed/project.json and .styleseed/artifacts/index.json exist, resolve the requested artifact ID first, then read only .styleseed/bundles/<artifact id .md and .styleseed/manifests/<artifact id .json . Never fall back to the global legacy bundle for a registry project. Legacy projects may use .styleseed/effective rules.md only when no registry exists.
Deterministic check boundary
For the executable contract and stable diagnostics, run the canonical checker:
The checker revalidates the artifact manifest, bundle/output hashes, declared source roots, and
project containment before scanning. Contract/path/hash/coverage failures are hard errors. Source
detectors are warning only until their fixture precision is measured and a maintainer promotes them.
Stable detector IDs are SS001 hardcoded colors, SS002 arbitrary pixel values, SS003
transition all , SS004 motion without reduced motion handling, SS005 focus suppression, and
SS006 high confidence unlabeled icon controls. A deterministic JSON report contains only
detectorRevision , inventoryHash , and sorted findings , so it can be attached to the evidence
gate without caller supplied pass claims.
Attach the generated JSON through the same typed gate path as other reports:
/ss review tells you what's wrong . /ss score tells you how good it is
overall and what to fix first — a single number plus a category breakdown, so
you can track UI quality like you track test coverage.
When NOT to use
For a quick pass/fail before committing → use /ss lint
For a full prose audit with fixes → use /ss review
For logic/config with no visual artifact — scoring is meaningless
Step 0 — Resolve the effective rule set
Before scoring, apply the registry first artifact boundary above. Registry projects read
.styleseed/bundles/<artifact id .md and .styleseed/manifests/<artifact id .json ; check with
ss resolve artifact <artifact id check . A partial or invalid registry is an error, never
a reason to use the legacy bundle or source handbook.
Legacy projects without a registry read .styleseed/effective rules.md and
.styleseed/manifest.json , using ss resolve from lock STYLESEED.md check . If the selected
bundle is missing or stale, invoke /ss resolve or $ss resolve from the corresponding
project owned configuration first. With no registry or lock, resolve the intended scope with
the user before making a project specific compliance claim.
Score in authority order: core invariants first, then the exact output grammar, domain/page,
brand recipe, optional aesthetic profile, and bounded lock values. The lock cannot waive an invariant.
Unknown values are a resolver error; do not invent an exception.
The output must name the effective rule set, for example:
What to score
Score the file (or each file in a directory) on eight weighted categories that
map to the design language. Total = 100.
Category Weight Reads from
Color discipline 16 DESIGN LANGUAGE §1, §18, §72 + VISUAL CRAFT §C4
Hierarchy & typography 16 §2, §3, §4, §16 + Font Size table + VISUAL CRAFT §C2
Layout & rhythm 12 §13, §14, §15, §61 + VISUAL CRAFT §C1
Cards & elevation 10 §7, §8, §12, §1 + VISUAL CRAFT §C3
States & a11y 18 §11, §70, §71, §72 + VISUAL CRAFT §C3
Motion & interaction 6 §24, §59 + engine/motion
Coherence 12 VISUAL CRAFT §C0 (one choice per axis)
Distinctiveness 10 Golden Rules 14–16 + VISUAL CRAFT §CC 9b (not generic/default/template)
How to score each category
For each category, start at full marks and subtract for violations you find by
reading the code. Be specific and evidence based — cite the line.
Color discipline (16) — deduct for: accidental 000 / text black outside a profile or
grammar contract that explicitly uses hard black structurally (−4 each, cap −8); competing
decorative emphasis hues (−5); emoji used as UI icons (−5); a normal/OK/"보통" state shown in a status color instead of
neutral grey (−4); status color on most/every row (no severity hierarchy) (−4);
decorative hues (gold stars, rainbow category dots) instead of accent/grey (−3);
hardcoded hex where a semantic token exists (−2 each, cap −6); status conveyed by color
alone (−4); the unlocked default indigo ( 5E6AD2 / 4F46E5 ) used as the accent instead of
a chosen domain fit color (−4).
Distinctiveness (10) — a coherent screen can still read "AI generated." Deduct for: the
icon chip cliché — a generic Lucide line icon in an identical pale tinted rounded square,
repeated for every feature/step (−4, §CC 9b); the StyleSeed demo layout copied verbatim
(hero+chat / 3 step / feature grid / pricing) with no product specific identity (−4); no focal
point — an all even grid of same weight, centered, evenly spaced cards (−3); the hero shows a
stock/placeholder visual instead of this product (−3); the escape hatch as a new uniform
(§CC 9c) — ghost 01/02/03 index numbers on every section, or identical uppercase overline +
big number cards repeated with no variation (−2); distinctive but dated (§CC 9d) — full
beige/paper page base, serif body text on a product surface, dark heavy blocks that read
"brochure" not "2026 product" (−3). Cap −10.
Hierarchy & typography (16) — deduct for: number/unit not ~2:1 (−4); font
sizes off the Font Size table / text [var( …)] for size (−5); everything the
same weight, no clear primary (−5); cramped or wrong line height on body (−3);
body < 16px on a desktop/web B2B surface (tight mobile scale on a wide screen) (−4 —
but dense data chrome is exempt: chart ticks, mono SHAs/timestamps, table metadata at
12–13px are correct; and dashboard app chrome h1 at 22–24px is correct, not a violation
of the marketing 40–56px headline scale).
Layout & rhythm (12) — deduct for: grouping that contradicts the selected grammar or recipe (−6):
operations console needs explicit functional groups, while editorial reading should not be
forced into cards; enterprise workbench needs aligned panels/rows while public service
needs flat step flow; arbitrary off scale spacing (−3); same section type repeated without purpose
(−4); no discernible proximity rhythm (−3).
Cards & elevation (10) — deduct for mixed or task inappropriate surface language. Hairlines,
flat grouping, tonal ramps, or restrained shadows are valid only when the selected grammar/profile
uses them coherently. Deduct mixed border/shadow languages (−4), visibly heavy or directionally
inconsistent shadows (−4), or missing group/surface separation where the grammar requires it (−5).
States & a11y (18) — deduct for: missing empty/loading/error state on a data
surface (−5 each, cap −10 — a static mockup or marketing landing with NO data surface is
N/A : skip these deductions, don't fail the category); contrast below 4.5:1 body / 3:1
large (−6); touch target < 44px on a touch surface (pointer first desktop controls at
36–40px are fine) (−4); no visible focus / outline:none (−5); icon only control
without aria label (−3).
Motion & interaction (6) — deduct for: random/ad hoc fades instead of a named
seed/keyword (−3); motion that delays content or blocks an action (−4); no
prefers reduced motion handling on custom motion (−3). Scroll linked/parallax/3D/animated
gradient is SURFACE DEPENDENT (§43): on an app/dashboard/data/form surface it's forbidden
(−5); on a marketing/landing/brand page it's ALLOWED (the Cinematic tier) — there, do NOT
deduct for scroll linked reveals, pinned sections, 3D hero, or animated backgrounds; only deduct
for scroll JACKING (hijacking scroll / trapping) (−5), motion that hides content until scroll
or delays the headline/CTA (−4), or a missing prefers reduced motion fallback (−3). Judge by
page type first, then score.
Coherence (12) — the "one choice per axis" laws (VISUAL CRAFT §C0). Deduct for
each axis that is mixed rather than unified across the file: mixed radius
personalities, e.g. sharp panel + pill buttons (−5); two+ competing accent hues used
for emphasis (−4); mixed shadow languages / light directions (−3); mixed icon
families, fill modes, or stroke weights (−3); same radius on a nested element instead
of inner = outer − padding (−2); inconsistent control heights for buttons/inputs
(−2). This is the category that most predicts "looks AI generated" — weight evidence
of system wide consistency, not per component prettiness.
Clamp each category at 0. Sum to a total.
Output format
Use letter bands: 90+ A · 80 89 B · 70 79 C · 60 69 D · <60 F.
Gate mode (use this as the Quality Gate before showing the user UI)
The Quality Gate (CLAUDE.md / AGENTS.md) is /ss score run as a loop, not a one off:
1. Score the just generated UI.
2. If < 80 , apply the "fix first" list (use /ss review to make the edits), then re score .
3. Repeat up to ~3×, or until ≥ 80.
4. Present the UI with the final score and a one line "fixed: …".
The pass bar is a floor, not a ceiling — get to ≥ 80 and stop; don't chase 100. The point
is that no first draft, obviously incoherent UI reaches the user. Especially never ship below
80 with a rainbow status list, emoji icons, two accents, or missing states — those are the
exact tells the gate exists to catch.
Rules
Read the file — score from real evidence (line numbers), never guess.
Order the "fix first" list by score gain , not by severity alone — the goal
is the fastest path to a better number.
For a directory, print a one line score per file, then the lowest scoring file's
full breakdown.
Don't auto edit in plain scoring. /ss score measures; /ss review and /ss motion fix.
In Gate mode (above) you do fix and re score until the floor is met.
As a gate , ≥ 80 is a floor before showing the user — but don't over polish: chasing 95→100
to delay shipping is worse than shipping a clean 85.