mobile-first-design

Design for mobile devices first, then scale up to larger screens. Create responsive interfaces that work seamlessly across all device sizes.

By aj-geddes · 821 installs

npx skills add aj-geddes/useful-ai-prompts --skill mobile-first-design

Source repository · Upstream listing

Mobile First Design Table of Contents [Overview]( overview) [When to Use]( when to use) [Quick Start]( quick start) [Reference Guides]( reference guides) [Best Practices]( best practices) Overview Mobile first design prioritizes small screens as the starting point, ensuring core functionality works on all devices while leveraging larger screens for enhanced experience. When to Use Web application design Responsive website creation Feature prioritization Performance optimization Progressive enhancement Cross device experience design Quick Start Minimal working example: Reference Guides Detailed implementations in the references/ directory: Guide Contents [Responsive Design Implementation](references/responsive design implementation.md) Responsive Design Implementation [Mobile Performance](references/mobile performance.md) Mobile Performance [Progressive Enhancement](references/progressive enhancement.md) Progressive Enhancement Best Practices ✅ DO Design for smallest screen first Test on real mobile devices Use responsive images Optimize for mobile performance Make touch targets 44x44px minimum Stack content vertically on mobile Use hamburger menu on mobile Hide non essential content on mobile Test with slow networks Progressive enhancement approach ❌ DON'T Assume all mobile users have fast networks Use desktop only patterns on mobile Ignore touch interaction needs Make buttons too small Forget about landscape orientation Over complicate mobile layout Ignore mobile performance Assume no keyboard (iPad users) Skip mobile user testing Forget about notches and safe areas