gan-style-harness
GAN-inspired Generator-Evaluator agent harness for building high-quality applications autonomously. Based on Anthropic's March 2026 harness design paper. Use when a feature should be built autonomously through generator and evaluator iteration until it clears a quality bar.
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npx skills add affaan-m/ecc --skill gan-style-harness
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GAN Style Harness Skill
Inspired by [Anthropic's Harness Design for Long Running Application Development](https://www.anthropic.com/engineering/harness design long running apps) (March 24, 2026)
A multi agent harness that separates generation from evaluation , creating an adversarial feedback loop that drives quality far beyond what a single agent can achieve.
Core Insight
When asked to evaluate their own work, agents are pathological optimists — they praise mediocre output and talk themselves out of legitimate issues. But engineering a separate evaluator to be ruthlessly strict is far more tractable than teaching a generator to self critique.
This is the same dynamic as GANs (Generative Adversarial Networks): the Generator produces, the Evaluator critiques, and that feedback drives the next iteration.
When to Use
Building complete applications from a one line prompt
Frontend design tasks requiring high visual quality
Full stack projects that need working features, not just code
Any task where "AI slop" aesthetics are unacceptable
Projects where you want to invest $50 200 for production quality output
When NOT to Use
Quick single file fixes (use standard claude p )
Tasks with tight budget constraints (<$10)
Simple refactoring (use de sloppify pattern instead)
Tasks that are already well specified with tests (use TDD workflow)
Architecture
The Three Agents
1. Planner Agent
Role: Product manager — expands a brief prompt into a full product specification.
Key behaviors:
Takes a one line prompt and produces a 16 feature, multi sprint specification
Defines user stories, technical requirements, and visual design direction
Is deliberately ambitious — conservative planning leads to underwhelming results
Produces evaluation criteria that the Evaluator will use later
Model: Sonnet by default; raise via GAN PLANNER MODEL=opus for deeper spec expansion
2. Generator Agent
Role: Developer — implements features according to the spec.
Key behaviors:
Works in structured sprints (or continuous mode with newer models)
Negotiates a "sprint contract" with the Evaluator before writing code
Uses full stack tooling: React, FastAPI/Express, databases, CSS
Manages git for version control between iterations
Reads Evaluator feedback and incorporates it in next iteration
Model: Sonnet by default; raise via GAN GENERATOR MODEL=opus for maximum coding capability
3. Evaluator Agent
Role: QA engineer — tests the live running application, not just code.
Key behaviors:
Uses Playwright MCP to interact with the live application
Clicks through features, fills forms, tests API endpoints
Scores against four criteria (configurable):
1. Design Quality — Does it feel like a coherent whole?
2. Originality — Custom decisions vs. template/AI patterns?
3. Craft — Typography, spacing, animations, micro interactions?
4. Functionality — Do all features actually work?
Returns structured feedback with scores and specific issues
Is engineered to be ruthlessly strict — never praises mediocre work
Model: Sonnet by default; raise via GAN EVALUATOR MODEL=opus for stronger judgment + tool use
Evaluation Criteria
The default four criteria, each scored 1 10:
Scoring
Weighted score = sum of (criterion score weight)
Pass threshold = 7.0 (configurable)
Max iterations = 15 (configurable, typically 5 15 sufficient)
Usage
Via Command
Via Shell Script
Via Claude Code (Manual)
Evolution Across Model Capabilities
The harness should simplify as models improve. Following Anthropic's evolution:
Stage 1 — Weaker Models (Sonnet class)
Full sprint decomposition required
Context resets between sprints (avoid context anxiety)
2 agent minimum: Initializer + Coding Agent
Heavy scaffolding compensates for model limitations
Stage 2 — Capable Models (Opus 4.5 class)
Full 3 agent harness: Planner + Generator + Evaluator
Sprint contracts before each implementation phase
10 sprint decomposition for complex apps
Context resets still useful but less critical
Stage 3 — Frontier Models (Opus 4.6 class)
Simplified harness: single planning pass, continuous generation
Evaluation reduced to single end pass (model is smarter)
No sprint structure needed
Automatic compaction handles context growth
Key principle: Every harness component encodes an assumption about what the model can't do alone. When models improve, re test those assumptions. Strip away what's no longer needed.
Configuration
Environment Variables
Variable Default Description
GAN MAX ITERATIONS 15 Maximum generator evaluator cycles
GAN PASS THRESHOLD 7.0 Weighted score to pass (1 10)
GAN PLANNER MODEL sonnet Model for planning agent
GAN GENERATOR MODEL sonnet Model for generator agent
GAN EVALUATOR MODEL sonnet Model for evaluator agent
GAN EVAL CRITERIA design,originality,craft,functionality Comma separated criteria
GAN DEV SERVER PORT 3000 Port for the live app
GAN DEV SERVER CMD npm run dev Command to start dev server
GAN PROJECT DIR . Project working directory
GAN SKIP PLANNER false Skip planner, use spec directly
GAN EVAL MODE playwright playwright , screenshot , or code only
Evaluation Modes
Mode Tools Best For
playwright Browser MCP + live interaction Full stack apps with UI
screenshot Screenshot + visual analysis Static sites, design only
code only Tests + linting + build APIs, libraries, CLI tools
Anti Patterns
1. Evaluator too lenient — If the evaluator passes everything on iteration 1, your rubric is too generous. Tighten scoring criteria and add explicit penalties for common AI patterns.
2. Generator ignoring feedback — Ensure feedback is passed as a file, not inline. The generator should read feedback NNN.md at the start of each iteration.
3. Infinite loops — Always set GAN MAX ITERATIONS . If the generator can't improve past a score plateau after 3 iterations, stop and flag for human review.
4. Evaluator testing superficially — The evaluator must use Playwright to interact with the live app, not just screenshot it. Click buttons, fill forms, test error states.
5. Evaluator praising its own fixes — Never let the evaluator suggest fixes and then evaluate those fixes. The evaluator only critiques; the generator fixes.
6. Context exhaustion — For long sessions, use Claude Agent SDK's automatic compaction or reset context between major phases.
Results: What to Expect
Based on Anthropic's published results:
Metric Solo Agent GAN Harness Improvement
Time 20 min 4 6 hours 12 18x longer
Cost $9 $125 200 14 22x more
Quality Barely functional Production ready Phase change
Core features Broken All working N/A
Design Generic AI slop Distinctive, polished N/A
The tradeoff is clear: ~20x more time and cost for a qualitative leap in output quality. This is for projects where quality matters.
References
[Anthropic: Harness Design for Long Running Apps](https://www.anthropic.com/engineering/harness design long running apps) — Original paper by Prithvi Rajasekaran
[Epsilla: The GAN Style Agent Loop](https://www.epsilla.com/blogs/anthropic harness engineering multi agent gan architecture) — Architecture deconstruction
[Martin Fowler: Harness Engineering](https://martinfowler.com/articles/exploring gen ai/harness engineering.html) — Broader industry context
[OpenAI: Harness Engineering](https://openai.com/index/harness engineering/) — OpenAI's parallel work